// EnvSpot.h
// still not clear?? is it necessary? We already have Node class..
// hmmm. think about this more..
// by Mina Jung @ syracuse university
// April 2010

#import <objectbase/SwarmObject.h>
#import "Data.h"



@interface EnvSpot: SwarmObject
{
  int numData;
 
  int wall;
  
  id <List> listOfData;
}

- createEnd;

- putRange:(int)t Min: (int) bot Max: (int)top;
- (int)getSpotValue:(int)t;
- setSpotValue:(int)val type: (int)t;
- (int)getEnvValue;
- (int)getNumData;
- (int)isWall;
- setWall;
- setSensor;

@end


